Monday, October 24, 2011

New games to old games- Pixels to Polygons

Hey Spyagent. Today I'm posting on the evolution of games, focusing in on The Legend of Zelda games for example.

Before games heated up, it was stuff like DK in arcades and Galaga, Pacman, etc. After sometime, things got serious with companies like Nintendo, along with Sega. (which isn't featured much on this post, since I'm more familiar with Nintendo)

The Pixel Era
8-bit Generation

In the 8-bit era, the NES ruled, with games like Super Mario Bros. and The Legend of Zelda coming into focus. This is where games could be the hardest, and where they hit a great beginning.


  
16-bit Generation

In this generation, things evolved more. I believe many new systems came out, like the SUPER NES. I would come to think things got past 16-bit with the first Gameboy, yet I'm not sure.




I would believe games got more detailed, and strategy along with the world of a game expanded.

Pixel-Polygon Era
Gameboys and N64s.

Around this time, the Gameboy was expanding the variety with pixels. But the Nintendo 64 came into picture, bringing us our first ever polygonal games, along with new vast worlds, and some of our most beloved games.

 
Polygon Era
 Things got real with the Gamecube, Wii, and other systems.


Now the Gamecube and other systems arrived, then, finally the Wii. Things were now real, with the DS coming out as well.


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Hopefully now it makes sense. :)

~Spysnorkler

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